UE4虚幻引擎山地景观场景实例制作视频教程
UE4虚幻引擎山地景观场景实例制作视频教程
资源简介
本教程是关于UE4虚幻引擎山地景观场景实例制作视频教程,时长:2小时35分,大小:3.5 GB,MP4高清视频格式,教程使用软件:Unreal Engine 4,Zbrush,World Machine,Photoshop,作者:Experience Points,共1个章节,语言:英语。
Unreal Engine 4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。
Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。
This tutorial is about UE4 virtual engine mountain landscape scene instance production video tutorial, duration: 2 hours and 35 minutes, size: 3.5 GB, MP4 HD video format, tutorial software: Unreal Engine 4, ZBrush, world machine, Photoshop, author: experience points, a total of 1 chapter, language: English.
Unreal Engine 4 is a commercial 3D game development engine. It is the painstaking work of hundreds of engineers, artists and designers of epic. However, this is only the beginning. In C + + code, you can see many innovations, such as supporting oculus VR, Linux system, valve's Steamworks and steam box effects, and developing games in web browsers using HTML5. Based on Directx 11, virtual engine 4 has a new material pipeline, blueprint visualization script, visual blueprint debugging, content browser, character animation, matinee cinema level tool set, new terrain and vegetation, post-processing effect and hot overload (hot) A series of new features such as reload, simulation and immersion perspective, real-time game preview, AI Artificial Intelligence, audio, middleware integration, etc.
Unreal engine virtual game engine to participate in the production of games: escape, DMC ghost cry, death attendant, lost planet 3, biochemical wonder: infinite, humiliation, war machine: trial, killer is dead, forget me not, Papa & yo, Ninja Turtle: stand out, etc.
A full run through of creating a mountain landscape to use with a made from scratch master terrain material in UE4. Creating a low res mesh and a series of terrain masks in World Machine and Zbrush to drive different terrain effects for UE4 Dynamic mountain landscapes. Finishing with additional skybox tree and cloud techniques to bring a full sense of epic scale and flexible composition opportunities for any mountain vista scenario.
Skill Level
Intermediate Level, you should be familiar with the basic menus and workflows with, World Machine, Zbrush, Photoshop, and Unreal Engine 4
Contents
– 120 minute walk through covering the entire mountain vista creation in World Machine and Zbrush and material set up in UE4
– 1080 Resolution
– World Machine and Zbrush source files and targa textures for Mountains
– Mountain master material setup and material instances for use in UE4 (4.20 and higher)
– Additional Textures for skybox trees and clouds
– Basic meshes for Mountain, Skybox tree, and cloud plane
– Textures for tilling terrain for snow, mountain rock, and grassy tundra to use for large scale landscapes.
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